Verto Shader Editor

Verto Shader Editor

by Verto Studio LLC
4.3 ยท 9,323 ratings
2.99 USD Download from Mac App Store
v2.1.3 ยท Updated 9 years ago ยท 36.49 Mb ยท Released Jul 2015

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Key Features

๐Ÿค– AI Powered
๐Ÿ’ป Code Editor
๐Ÿ—œ๏ธ Archive / Compress
๐Ÿ“ Templates
๐Ÿ“ก Network Tools
๐Ÿ“Š System Monitor
Verto Shader Editor

About Verto Shader Editor

The Verto Studio Shader Editor is a tool that allows you to dive directly into learning and writing production-quality shaders for 3D games and graphics. Powered by a modern OpenGL 3.2 graphics engine, this tool allows you to write GLSL code thatll run on desktop, mobile (OpenGL ES 2.0), and WebGL systems. Some of the more notable features of VSSE 2.1 include: - Built-in templates for basic shaders such as texture mapping, phong lighting, and more. - Tangent-space shader inputs (per-vertex tangents) - Geometry shader capability - Animatable shader capability via "time" system uniform variable. - Multi-pass render pipeline editor with programmable post-processing fragment shaders - Multiple Texture map inputs definable via simple texture library interface. - Full shader editing compatibility with existing Verto Studio Scene documents. - Ability to import and write shaders for many 3D file formats including OBJ, STL and Collada (DAE) Paired with a 13-part step-by-step video tutorial series, the Verto Studio Shader Editor is hands-down the easiest way to learn shader programming from scratch.